Collab Unit – Week 07

This week, I finished up the quad draw of the diamond woman’s whole body. Originally, we wanted to keep only the upper body and place it on the hills or mountains, to make it feel like the body grows out from the mountains, and they should be one part. But we just want to finish the whole body in case we need to rig it later. Yuhang wants to rig it and do some animation for it.

After last week, I’m more familiar and fluent to draw the points. I always keep in mind that the faces cannot be too small, otherwise it’ll look too messy under the lights.

The most difficult part is that it is hard to draw points and connect the faces for the hand and the foot. The fingers are too small, the gap between each finger is to narrow, so that it gave me a headache to turn around the cameras to find the points. Sometimes when I tried to connect the points, it just went through the model and connected to somewhere else. So I have to get close enough to it.

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