Job Roles – Week 11

After the research of the all VFX job roles, I now have a better understanding of what exactly these roles do, especially in production management department, onset department, and technical department. There are two positions interest me most. One is Modelling Artist, the other is VFX Editor.

3D modelling is always interesting to me, and I enjoy creating different things that come from real life or something I like in a film, animation or in a game. I used to do compositing in the last two years, and now I want to explore more in 3D direction. I found myself enjoying 3D modelling more than compositing after the graduation of my previous college. And I’ve seen a lot of fantastic works from different 3D Modelling Artists online, I wish I could create something like that too.

I found some 3D models that I like from ArtStation. I like how the models are stylised.

I’m also interested in VFX Editor, but it’s the client-side VFX Editor. As far as I know, client-side VFX Editor usually works onset when the live-action shooting is going on, which is why it attracts me a lot. Instead of sitting in the studio everyday, I would like to walk around and to see what it’s like in a large VFX production shooting.

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